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- on mouseDown
- puppetSound("ExitB")
- puppetSprite(14, 1)
- set the castNum of sprite 14 to 40
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- set the castNum of sprite 14 to 41
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- set the castNum of sprite 14 to 40
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- set the castNum of sprite 14 to 41
- updateStage()
- puppetSprite(14, 0)
- repeat with x = 1 to 48
- if the type of sprite x > 0 then
- set the locV of sprite x to -500
- end if
- end repeat
- puppetTransition(50, 0, 12)
- updateStage()
- puppetTransition(0)
- go("disclaimer")
- end
-